Save up Slime
Save up Slime
This game is a submission to Mini Jame Gam #35
Save up Slime is a Magnetic 2D Puzzle Game, where you drive two friendly orbs to the goal points, using a central megnet that Pushes and Pulls!
Navigate four levels, dodge dangerous slime, tricky locked doors and a counting down Slime Timer!
Can you finish each level with enough Slime left to beat the game?
Controls:
Use W/S or the Up/Down arrow keys to move the central Magnet
Use the Mouse Button 1 (Left Click) to activate the magnet.
Red side Pulls everything, Blue side Pushes everything!
Assets and Credits:
Code and Game Design: Matt | Moohm (thats me!)
Visual Assets from KennyNL:
- Shape Characters: https://kenney.nl/assets/shape-characters
- Pixel Platformer: https://kenney.nl/assets/pixel-platformer-industrial-expansion
Font: JoyStix
A learning adventure:
I'm on an adventure to learn more about Coding, and am exploring with Godot! Building this game helped me learn about:
- Unique character movement
- Level design and buidling TileSets and TileMaps
- Unique Button and Door combinations
- Level statistics, Timers, Overall Score
- Death / Respawn triggers
Status | Released |
Platforms | HTML5 |
Author | moohm |
Genre | Puzzle, Platformer |
Made with | Godot |
Tags | Cute, Godot, Pixel Art, Short, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Comments
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Coming back after the jam results released, looks like the no audio dented the overall score which is a bummer. If it was up to me Id put this in top 5, great job.
Thats so kind of you to say! Scores are always a funny one, but I'm proud of what I managed in the weekend solo :) thanks for taking the time to comment and congrats on your submission!
It's look like the "try again" don't work at the first level.
Looks good work anyway
Ooh thanks for the heads up, I think I've fixed it now! Sneaky button unlinked itself :)